FFXIV Blue Mage Masked Carnival Weekly Targets 28/02-07/03 . He ate glue.". that's kinda important tho if you're trying for say doing fights for morbol mount? Which Primals can BLU solo synced? Acquisition Duties Teil des FINAL FANTASY XIV Produzentenbriefs LIVE, Der 14. It drops off the Coeurls in the first boss fight. With every six minutes being burstier than other bursts? Teil des FINAL FANTASY XIV Produzentenbriefs LIVE, Der 27. Phantom Flurry has been added to the game. However, unlike other jobs, a blue mage's weapons do not have any main attributes that enhance their base stats, meaning that a blue mage is weaker stat-wise than other jobs in equivalent item level gear. Off-guard and Peculiar Light will stack vulnerabilities if both are placed on one target, but since they share a cooldown, this requires two Blue Mages. It's possible, but don't count on it. Infrequently grants the ability to discern the secrets of enemy actions wielded in battle and make them your own. Deals fire damage at a designated location with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Stellt eure Fragen fr den Brief des Produzenten Live in Makuhari! Blue mage functions independently of other classes and jobs, starting at level 1 with a maximum level of 70. Executing Phantom Flurry again before its effect expires deals physical damage to all enemies in a cone before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Gladiator's Arm. I was able to solo Stone Vigil (Hard) on a max level Blue to the second boss and pick up the spell with no problem but it was relatively slow. For example, running synced dungeons to learn spells is much easier if you have learned the Aetherial Mimicry spell, but you have to be level 60 to learn that, which means you will have to learn it fairly late in your Blue Journey and may want to hold off on synced dungeons until that point. Active actions cannot be changed during combat or during certain duties. The spell has no cast bar; it is the tank buster. Outside of them they're basically spamming 220/210 potency filler attacks, so the damage you gain from Moon Flute's berserk status and the big burst used inside of it outgains the low potency GCDs you would have used in those 15 seconds. Its not a guaranteed drop, however. The guaranteed drop dungeon spells are Mind Blast, which is needed for the level 20 Blue Mage class quest and comes from the Tam-Tara Deepcroft, and Glower, which is needed for the level 40 Blue Mage class quest and comes from the Aurum Vale. Req. Deals fire damage with a potency of 1,500 to all nearby enemies while incapacitating self. Here I show, for example, that you can solo the 8-man Heavensward level 53 MSQ trial Thok ast Thok (Hard) to learn Surpanakha, even with bad gameplay.My character wore nothing special, just level 70 (ilevel 400) augmented Scaeven armor and accessories for casters you can get at Rhalgr's Reach in exchange for Allagan tomestones of poetics.I had earlier soloed the level 60 dungeon Pharos Sirius (Hard) to learn Aetherial Mimicry.But I had not thought to mimic a tank (or a DPS or a healer) since then when soloing instances to learn more spells.It probably would have made soloing them easier.Also, I had neglected to include Song of Torment, a dot, in earlier instances. The Sturm Dolls in Alexander: Cuff of the Father (A2) also have it. However, Primal spells and certain other spells increase your DPS and make killing the boss in time and the clones MUCH easier. The Blue Log has updated this week with the Main Weekly Target being Thok Ast Thok (Hard). Increases base action damage and HP restoration by 50%. The duties selected as prime targets are not otherwise accessible via the blue mage log. Blue Mage has no Job Gauge nor any traditional combos. ", These quests are at levels 50, 53, 55, 58, 60, & 60. Blue mage cannot be used to progress through the main scenario. Yoshi-P and company have been altering a lot of boss fights in various dungeons as they rework the MSQ for solo play capability with NPC support. This is often the easiest way since you can do it solo without needing a partner or a group. Arms. Set Fire/Primal spells to kill adds quickly. Coerthas Western Highlands (22, 31), Lone Yetis / Coerthas Western Highlands (16, 28), Slate Yetis, The Aery, 1st Boss / The Churning Mists (24, 28) Z: 1.1, Cloud Wyverns, The Sea of Clouds (20, 35) Z: 0.8, Paissas, The Sea of Clouds (16, 31) Z:0.5, Dhalmels, The Sea of Clouds (9, 16) Z:2.0, Abalathian Wamouras, Pharos Sirius / The Sea of Clouds (36, 36) Z: 0.9, Anzus, Dusk Vigil, Final Boss / The Sea of Clouds (35, 10) Z:1.4, Griffins, Haukke Manor (Hard), Ash / The Dravanian Hinterlands (Necrologos: His Treasure Forhelen Leve), Arch Demon / The Great Gubal Library, Everliving Bibliotaph - Biblioklept (3 dot add), The Dravanian Hinterlands (13 ,35), Poroggos, The Dravanian Hinterlands, A Rank - Slipkinx Steeljoints / Breath of the Creator, 2nd set of Trash - Alexandrian Hider, Battle in the Big Keep, Enkidu / The Lost City of Amdapor, Arioch / Azys Lla (31, 14) Z:5, Empuse, The Sunken Temple of Qarn (Hard), Sabotender Gaurdia, The Binding Coil of Bahamut - Turn 1, Caduceus / The Lost City of Amdapor, The Decaying Gourmand, Pharos Sirius (Hard), Ghrah Luminary Adds, The Masked Carnivale #24 - Act II / The Great Gubal Library (Hard), Scholar Mammets, The Masked Carnivale #24 - Act III/ The Great Gubal Library (Hard), Apanda, Alexander - The Fist of the Father, Faust/Sturm Dolls / The Cuff of the Father, Jagd Dolls, The Masked Carnivale #29 - Act II / Alexander - The Arm of the Father, Living Liquid, Alexander - The Burden of the Father, Manipulator, Alexander - The Burden of the Son, Brute Justice. You can also get this in the #24 Masked Carnivale fight Amazing Technicolor Pit Fiends from the Act Three boss, Epilogi. Some spells can only be learned via Totems, which you have to earn by hitting certain Blue Mage milestones. Blue Mage is the first limited job in the game. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Design a site like this with WordPress.com. If one person in a party learns the spell, everyone in the party will also learn it. The fight can be finished in under two minutes and the drop rate is pretty good. What are some good macros for my tank if I'm new to the game? Teil des FINAL FANTASY XIV Produzentenbriefs LIVE, Der 34. Once SE gives a new lvl cap for blue mage, I'll add to this thread a revised Shiva scenario and a Ramuh scenario. Increases base action damage and HP restoration by 30%. Teil des FINAL FANTASY XIV Produzentenbriefs LIVE, Sternenlichtertrupp-Screenshot-Wettbewerb, Der 56. The drop rate is lower than the pony whistles for cryin' out loud! It's claimed directly from your Achievements menu in FFXIV, so no need to hunt Jonathas down. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. If you are partied with other Blues trying to learn spells, Some instanced fights have more than one spell you can learn. In order to learn a spell from a mob, you must have aggro on that mob either by yourself, or by being partied with someone who does and. Deals a fixed 1,000 points of physical damage which is shared by all enemies around you. Broadly speaking, Blue Mage is a unique, non-traditional combat Job similar to the Blue Mages throughout Final Fantasy 's history. The same as Sonic Boom so they allow you to weave. magic hammer and glass dance add 190 potency to the 1 minute version so you end up gaining 1091 potency over that same period if you flute at 2, 3, and 4. If the leve doesnt appear on the list at first, take another leve and finish it and this one should appear. Learn More. HeliosMagi 1 year ago #1. From the log, you may view a list of available duties, recruit party members, and commence duties. The lonely job is getting a shine with the new event. Piercing/Fire. They're +30 potency each which is not a huge amount, you might want their effects at a different time, and most of all, they delay your rotation slightly. You can also get it from a synced run of Dragons Neck. i've done it with min SpS. The Arch Demon final mob in the level 58 Ishgard levequest Necrologos: His Treasure Forhelen can drop this spell, though its not guaranteed and if he doesnt drop it youll have to truck all the way back to Ishgard and pick up the levequest again to redo it. In order to do so, you must first witness an enemy perform a special attack in battle. Similar to above, but this time we get to retain Surpanakha. In Act II, make sure to burn the hand adds ASAP as they will do -5000 to your MP. Req. I hope this guide is a useful tool for BLUs tracking down spells as we collaborate our information and happy hunting! You can have up to 24 active actions at any given time. Lv. Ravana in his standard incarnation happens to be this week's main target, presenting a chance for Blue Mages who lack his overpowered Primal Ability, Surpanakha, to gain it while also getting a nice cushion of allied seals. Deals unaspected damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% for all remaining enemies. You can also solo unsync a run of Tam Tara (Normal) and get it from the last boss. Some play perfectly into Moon Flute's downtime, some do not. You can also get this from the boss of the Coil of Bahamut, Turn 1, Caduceus. Required fields are marked *. Counters enemies with water damage every time you suffer damage. Your email address will not be published. Reddit and its partners use cookies and similar technologies to provide you with a better experience. At the moment, he likes to stun you at random intervals making it difficult to find out how long to make miqo afk until the next macro press. Teil des FINAL FANTASY XIV Produzentenbriefs LIVE, Der 30. A Whalaqee Totem is an item that teaches a Blue Mage a new Blue Magic Spell. Deals lightning damage to target and all enemies nearby it with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Potency is increased to 500 when your HP is below 20%. 5 3 Award Favorite Share Created by ThatCat Offline Category: Classes Spell 35: Missile. . For details, visit the FINAL FANTASY XIV Fan Kit page. I've included all Potencies so that anyone can feel free to double check me down in the comments. This website uses cookies to improve your experience. The exception are stacking buffs and debuffs (any buff/debuff that has a number appear on the icon). * This code cannot be used when posting . Deals unaspected damage with a potency of 50 to all enemies in a straight line before you. That means the second hit gets +50% damage, third hit is +100% Damage, and the final hit is +150% Damage. If you know of other places to get these spells that Ive missed, please let me know! This is one of the theories floating around that using Moon Flute every minute is the best way to use it. Deals unaspected damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies. New comments cannot be posted and votes cannot be cast. Puts target and all enemies nearby it to sleep. Privacy Policy. Eorzea Database. Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies. 61-70. To learn them, once youve fulfilled the requirements, speak to Wayward Gaheel Ja in Uldah at (12.5, 13.0) (the Milvaneth Sacrarium) and he will give you totems. You can also get this off the Mudman, a rank A hunt found in Il Mheg. So does Rusalka, a Rank A hunt mark in The Tempest. Valentiones Day Love Letter Contest (NA), Dveloppement futurs de FINAL FANTASY XIV, Evnements organiss par l'quipe communautaire, La lettre du producteur LIVE : huitime mission, La lettre du producteur LIVE : septime mission, La lettre du producteur LIVE : sixime mission, Concours : Dcoration dufs orzens , La lettre du producteur LIVE : cinquime mission. 39. You can also get this from Valefor in Labyrinth of the Ancients. The Wanderer's Palace (Hard) Physical. This makes the job popular for quickly "farming" level synced duties or FATEs for various objectives, such as Moogle Treasure Trove Events. It does kind of feel stupid to stand there for 15 sec after, but idc as long as it gives me the best dps. Deals water damage to all enemies in a cone before you with a potency of 140 for the first enemy, and 50% less for all remaining enemies.